![]() In this state, one might benefit from the Reckoning, depending on the circumstances. It will leave Exile for last, although new colonies may be attacked at any point. Finally, an immensely powerful Shroud entity known as "The Reckoning" will appear over the empire's former capital, and proceed to seek out the remaining life in the galaxy. All subjects of the Shroud-Marked empire will become independent.Įvery previous colony will spawn a shroud manifestation. If there is no colonizable planet, the game is instantly lost.Įvery regular empire will gain a −1000 opinion modifier with the remnant of the Shroud-Marked empire for "bringing the end", with a decay rate of 5 each year. The game will pick any planet with 40% habitability or more, even if it is located within another empire's borders. The covenant empire will survive only in the form of a newly colonized planet of survivors, which will be named Exile. All leaders, fleets and ships will be instantly destroyed and all resources from that empire's store will be drained almost completely. All planets will be depopulated and turned into Shrouded Worlds. Once 50 years have passed since forming the End of the Cycle Covenant, the Reckoning will take place. The Covenant lasts 50 years and brings the following effects: Forming the Covenant will give each owned planet the Shroud-Marked modifier. Only one empire can make a Covenant with the End of the Cycle. The chance is increased 5 times if another empire is a Level 5 crisis empire or if the End of the Cycle was encountered during the Quest for the Toxic God situation. When a covenant is offered there is a 2% chance that a far more powerful patron called the End of the Cycle will appear. 10% chance a planet with at least five Pops with the Psionic trait loses a Pop and empire gains −200% Governing Ethics Attraction, +100% Ethics Shift Chance and −20% Monthly Unity for 10 years.20% chance a planet with at least one Pop with the Psionic trait loses a Pop and empire gains −200% Governing Ethics Attraction, +100% Ethics Shift Chance and −10 Stability for 10 years.25% chance a Leader with the Psychic trait dies.45% chance a Leader with the Psychic trait gains the Substance Abuser trait.Psionic pops require advanced or strategic resource upkeep for 2 years, it's always a resource owned.10% chance an uninhabited planet becomes a Shrouded World and loses all deposits.15% chance a planet loses one Pop and gets −20% Happiness for 10 years.30% chance a planet gains the Shrouded Crater planetary feature.30% chance a planet loses three Pops and gets −40% Happiness for 10 years.15% chance a Leader with the Psychic trait dies.25% chance 8 Pops with the Psionic trait become pre-sapient and gain a pre-sapient trait.60% chance a species with the Psionic trait gains and/or loses a random trait.Roughly every 15 years empires that formed a Covenant will suffer a negative effect: These preferences determine that chance of encountering a certain patron and how fast favor is obtained.Īny Gene Clinic or Cyto-Revitalization Center buildingĪt peace OR ruler substance abuser OR has Resort WorldĬovenants have drawbacks beyond their direct effects. Can construct the Sanctum of the WhisperersĬhoose a leader to replace Psychic trait with Chosen of the WhisperersĮach patron has certain preferences in terms of ethics, civics, finished traditions, and ascension perks.Can construct the Sanctum of the InstrumentĬhoose a leader to replace Psychic trait with Chosen of the Instrument.Can construct the Sanctum of the ComposerĬhoose a leader to replace Psychic trait with Chosen of the ComposerĬhoose a leader to replace Psychic trait with Chosen of the Eater.Psionic Supremacy agenda gains new effects.Favor is obtained at a rate of 0.03 each month, affected by patron preferences.Ģ0 Favor bonus (replaces starting telepath bonus) Confirming will allow the Covenant to grant new effects once enough favor has been obtained. One year after both a Covenant was formed and the Psionics tradition tree is finished, the empire will be asked to confirm or renounce the covenant. The patron is chosen based on its preferences. The option to form a Covenant may randomly appear as part of Shroud visions.The patron can be chosen, except for End of the Cycle. When attempting to enter the shroud the empire will be given the option to pay 2000 Energy and 500 Zro.The special project requires 500+ (200 per pop) Society Research. The first time an empire enters the shroud it will have the option to accept a special project called Commune with the Ineffable.There are 3 ways to gain a patron's attention: Only one Covenant can be formed by each empire. There are 5 incomprehensibly powerful beings from the Shroud that may take notice of an empire entering the shroud and offer to form a Covenant.
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